So I couldn’t cover all the projects from last week, thus I’ll mention a few old ones as well. Projects Cloud Wars We’ve seen the first screenshots of Cloud Wars, a space tactical game in the spirit of Battleships Forever, but with significant RPG elements, over a year ago and if there would’ve been an […]
Month: July 2013
SFML Game Development – A Book on SFML
I should’ve posted about this long time ago, but better late than never. A few month ago the publisher Packt Publishing contacted Laurent, the creator of SFML, and at the same time Groogy, a relatively active member of the community who also wrote the SFML Ruby binding. Packt seems to have noticed the potential of […]
SFML News – Week …-29 (2013)
Although I’ve once wanted to make weekly updates on SFML News, the amount of content go more and more, while my time got less and less, thus I eventually stopped. Since there have been many new posts on various projects in the last few days, I decided to make another quick update and present some […]
New Nightly Builds
I finally got around to rewrite my build scripts again. But first let’s see what has happened in the past. As my notebook got stolen a few month back, I’ve lost the original scripts. Then I tried to write a “smarter” and more “modular” system, which ended up being just another mess after all and […]