Today I had the idea to try and generate some “art” using semi-random vertices, shapes and colors, but to achieve that I knew, I had to finally learn a bit more about shaders, to get nice glow or similar effects. As I started reading through The Book of Shaders I created in parallel an example […]
Category: Tutorial
Record with OBS Studio
On my current project at work, we sometimes need to record a meeting, unfortunately the recording feature of the meeting software isn’t enable. As such I’ve written a short guide on how to use OBS Studio and thought, I’d share it on here as well. Open Broadcaster Software (OBS) Studio was, as the name implies, […]
How to Build a PC
I was recently asked on Twitter how to approach building a PC for the first time. What followed was a thread of Tweets with some suggestions and I thought, it might be an interesting topic to put in a blog format as well. Easy and Hard Before you start it’s important to understand, as long […]
Generate a DEF file from a DLL
Last night I spend multiple hours trying to get a non-broken CSFML build ready, which requires to have import libraries for MSVC and GCC that both depend on the same DLL. This works because the import library only points to the symbols that are in the DLL, thus acts as sort of instruction how to […]
Rule of Thumb – Linking Order
Those newer to programming in C++ often fail to understand that compilers like GCC or Clang require a specific link order for the libraries in use or they don’t know what order to pick. Working on SFML and helping out in its community, I’ve had the pleasure to help people fix their linker errors many […]
Blocking Ads in Skype and Viber
I’m not a fan of advertisement, be it on a website or in some application. For websites, we have quite a few options by now – I currently use uBlock Origin. But when companies include ads in an application itself, the options to block it, get a bit more complicated.
How to use MinGW-w64 with CLion
Update 29.09.2014: As pointed out by Anastasia Kazakova in the comments, CLion’s EAP has received an update which added native support for MinGW-w64! In the past few days, I’ve seen CLion mentioned on multiple locations including the SFML forum. CLion is a new IDE developed by JetBrains for CMake based projects, it supports multiple languages […]
Building = Preprocessing + Compiling + Linking
After answering the same questions over and over and over and over again especially about compiling and linking, I thought it might be time to write down a few things, that I and maybe others could point to instead of keep repeating ourselves in the future. Given the wideness topic I’ll be writing things down […]
Using sf::View
I’ve been using SFML now for more than a year but I never really understood how sf::View really works, until now. So I feel like sharing this enlightenment and I’ll also create a tutorial in the wiki section on GitHub. What can a sf::View do? This question is not that complicated to answer and I […]
Tutorial: How to change your cursor?
I’ve just published my first tutorial with SFML, okay it’s actually not fully my tutorial since I’ve partially rewritten one from the old section, but expanded it with in my opinion a better solution.Although you can find the tutorial on the wiki site of SFML, I post it here again. How to change your cursor? […]