SFML Games – March (2016)

A bit delayed but here we go!

New Games

This section only lists games that I was actually able to play for a bit.

Squid Blaster

Squid Blaster

This game feels a bit like a mix of Space Invaders and a classic side-scroller. You are a turtle and are fighting against the evil squids, eat fish to be able to fire more fire balls and try to stay alive as long as possible. It’s quite fun and due to the low population of fish can be quite tricky to stay alive long enough. The movement of the enemies is however very predictable, it would be nice if there was a bit more variation in the mix. And it would be really cool if the background was a bit dynamic.

Check it out on the forum and take a look at the source code on GitHub.

Amsale

Amsale

At the momement there isn’t much to see, since Amsel is still in development, but so far you can place tiles and move the blue square around. The goal of the game will be that you manage the colony of the alien planet Zeus. Besides the visual part there is actually already more happening in the background regarding resource collection and management. It will definitely be interesting to see how far this project goes.

You can find more information and downloads on the forum.

Game Showcases

Some games don’t have playable versions yet, but feature some interesting videos or screenshots.

Top-Down 2D Game

The game currently has no real title thus the generic “Top-Down 2D Game”. It reminds me a lot of the older Grand Theft Auto (GTA) games and I assume is also the creators inspiration – I’m not certain, but I think he even does use some GTA sprites. The lighting looks great and the AI’s behavior seems quite intelligent already. I’m looking forward to some more progress!

Head to the forum if you want to participate in a discussion and make sure to check out the author’s YouTube channel.

Chip8

This is not exactly a game, but an interpreter for CHIP-8/SuperCHIP applications, under which also many games fall. It also uses SFGUI for the user interface.

Check out the forum post and find a whole lot more information about it on the author’s blog.

K Station

And finally my most likely favorite showcase of the month: K Station. It’s an adventure game with pixel art graphics, lots of humor and set in space. So far there hasn’t been a whole lot more information released about the game. I’ll most certainly keep a close eye on this!

Make sure to check out the forum post, the official website and get the latest updates on their Twitter account.

Faunus Fields

Faunus Fields

Faunus Fields is an RPG game that evolves around collecting resources andĀ building up your defenses against the wild life and other enemies which try to threaten your crops. While the Kickstarter campaign failed, you can still vote for it on Steam Greenlight. Will be interesting to see how the game evolves.

You can find the discussion on the forum and follow the development on Twitter.

Honorable Mentions

Chesster


Even though their Kickstarter campaign (I’ve mentioned previously) failed, they have managed to get finish the game and released it on Steam as well as an iOS app. I am not sure if they are still using SFML or if the moved on completely, but it’s still nice to see that SFML certainly helped them to get the project started.

Zeran’s Folly


This game is already in development for nearly two years or at least that’s how old the first forum post is. So far it has in my opinion not gotten enough attention. It’s an awesome looking game and the gameplay so far is really fun! The reason I mention it, is because it got a new build in March.

Take a look at the full forum post and check out the author’s website.

SFML Games – February (2016)

Maybe this will actually turn into a monthly thing again, who knows?!

New Games

As last month this section contains only games for which binary files have been provided, so I could actually try them out.

Cendric: An RGP Platformer

Cendric

I have run into this one quite a while back and was especially excited, because it’s being developed by some fellow Swiss people. As the title says the game is a mix of an RPG and a platformer. The only playable version currently consists of one map where you can walk around and talk to one NPC and one platformer level. If I understood the game play correctly you could realm around the world and whenever you entered a cave or other places, you’d essentially switch into “platformer mode”. You can upgrade your character with various gear that you either find or buy from NPCs. Since that playable version they have done quite a lot of changes, so things might look a lot different now.

The project is open source, they have their own website and have made a forum post.

Tennis Pong

Tennis Pong

Some people may have enough of Pong clones, but I’ve to say despite it being a Pong game, the art makes it a lot more attractive. The sound effects are spot on (they are apparently from Mario Tennis of Wii U), the music in the menu is great and little details such as the ball’s shadow changing depending on the “height” makes it just an overall great game. Additionally the AI can be beaten, which makes more enjoyable than just being always defeated.

You can find more information in the forum post. If you want to find out more about the author you can check out his website.

YAPG – Yet Another Platformer Game

YAPG

While there’s not much game play to see as of right now, the more interesting part is that the whole game is built to be very modifiable. One can create their own blocks, levels etc. and the level editor will be directly included. I hope that we’ll get to see some more in-game content soon!

Until then you can check out the source code on GitHub and read more information about it on the forum. And don’t forget to check out the author’s website!

SnakeFML

SnakeFML

As the title kind of hints at this is a snake game, but with the head being the SFML logo, but with eyes. The color of the body gets picked randomly when the game starts. Unsurprisingly the goal is to catch as many mice as possible while not colliding with yourself or that water. As most other snake games it’s quite enjoyable to just quickly jump into and play a bit. I hope we’ll see some more changes in the near future.

The game is also open source and for some more discussion check out the forum thread.

Game Showcases

Some games don’t have playable versions yet, but feature some interesting videos or screenshots.

Heart

Heart

The game reminds me quite a bit of circular Pong/Breakout, the goal seems to be to move the circle around so the emitted ball will hit the near matching color on the outer ring. The concept was highly inspired by this video. Check it out on the forum.

Blind Jump

Blind Jump describes itself asĀ Space Themed Adventure Game with Roguelike Elements. The levels are procedurally generated, the goal is to follow certain way points and should increase in difficulty over time. I like the shown designs so far quite a bit, so it will be interesting to see the final product. Check it out on the forum.

Muffin World

Muffin World is a simple platformers that is not locked into a grid and comes with moving platforms. It’s still in development but the built-in level editor looks already quite promising, Check it out on the forum.

Pointless War

Pointless Wars

Last but not least is a game that was already featured last month, but didn’t have a name back then. It’s a turn-based strategy game that builds a lot around how you setup your formations. I really like the art style and the idea behind it sounds quite intriguing. Check it out on the forum.

Honorable Mentions

No honorable mentions this month, but they’ll be back in the future!